Concept Art For Games and Animation

Monday, 24 March 2014

Teaser Ads Development

After feedback from my first sketches, I then drew out some more ideas based on the sketches my class and lecturer liked. 







Posted by Unknown at 3/24/2014 11:53:00 am
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Labels: Teaser Ads, Visual Storytelling

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Labels

  • Assassins Creed
  • Beauty and the Beast
  • Blue Beetle
  • Concept Art Practice
  • Drawing for concept artists
  • Excelsior
  • Gang Designs
  • Key Moments
  • Learning Outcomes
  • Learning Outcomes Concept Art Practice
  • Learning Outcomes Visual Storytelling
  • Neo Racer
  • Roman Brief
  • Teaser Ads
  • Visual Storytelling

Blog Archive

  • ▼  2014 (27)
    • ►  June (1)
    • ►  May (5)
    • ►  April (2)
    • ▼  March (12)
      • Neo Racer- Sketches
      • Key Moments- Visual Storytelling
      • Teaser Ads- Final
      • Teaser Ads Final Sketches
      • Teaser Ads Development
      • Visual Storytelling- Teaser Ads
      • Beauty and the Beast Final
      • Beauty and the Beast Coloured in
      • Beauty and the Beast- First Drafts
      • Beauty and the Beast- Development
      • Beauty and the Beast Brief- Sketches and Research
      • Dreamworks Brief
    • ►  February (4)
    • ►  January (3)
  • ►  2013 (29)
    • ►  December (7)
    • ►  November (22)

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