Concept Art For Games and Animation
Friday, 7 February 2014
Monk Development and Final design
I was finally happy with this design as it had smoother lines and the character clearly had an "S" shape to it which made it look more appealing and like it had more character.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment